Physically Based Shading – In contrast to traditional observational based shading seen in most real-time game engines, CRYENGINE's brand new Physically Based Shading model simulates the interaction ...
Technological game engines have always been a sign of the quality of a future game project among true gamers. Some of them have been forgotten over the years, while others were passable and did not ...
CryTek's newest, shiniest piece of tech is CryEngine 3, which will be put to use in the upcoming PS3 and Xbox 360 versions of Crysis 2. While the first footage of the console versions looks remarkably ...
Crytek has released a new update for its CryENGINE 3 SDK taking the release to version 3.4.0. The new update now provides developers with more tools, with new features such as character tessellation, ...
Real time editing, bump mapping, dynamic lights, network system, integrated physics system, shaders, shadows and a dynamic music system are just some of the state-of-the-art features the CryENGINE 2 ...
Crytek has released a new update for the CryEngine 3 SDK, which features better character rendering, glass shading and bug fixes. The main additions are revamped DirectX11 tessellation, which Crytek ...
For years, independent game companies – and some of the bigger players – have used game engines to help bring their ideas to life. Unreal Engine (UE) and CryEngine have been used by the likes of Tom ...
Crytek, the guys making Crysis, released an informative pdf about the CryEngine 2, which includes some new Crysis images and plenty of game engine info. Thanks Crysis Online. Some topics include: real ...
CEO of Crytek Cevat Yerli has confirmed that we can expect a Crysis 2 Editor and a free CryEngine 3 SDK this summer, with the SDK expected to arrive in August. The new CryEngine 3 SDK development kit ...
Far Cry, the popular first person shooter from CryTek, published by Ubi Soft, has been a runaway success since its release. In this reviewer's opinion it combines decent gameplay with some excellent ...
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