DOOM: The Dark Ages isn’t meant to conclude the rebooted DOOM series, says id Software creative director Hugo Martin. As the ...
Martin himself doesn't sound like he's ready to put a period at the end of the sentence that is his decade as a director at ...
Doom: The Dark Ages won't end the reboot trilogy, assures director Hugo Martin. Xbox fans highly anticipate the game, ...
When game director Hugo Martin discussed “Doom: The Dark Ages,” three images spring up over the discourse. The first is ...
Id Software recently pulled back the curtain on Doom: The Dark Ages and revealed a lot more gameplay from the upcoming FPS ...
ID Software has been making modern Doom games for almost ten years now, starting with 2016’s Doom and 2020’s Doom Eternal, ...
DOOM: The Dark Ages is the biggest and best game that id Software has ever made, developer says the story is 'out of the ...
Doom: The Dark Ages is the next major installment of the iconic shooter franchise, bringing players to the Doom Slayer's ...
Doom: The Dark Ages pivots from Eternal’s platforming and instead literally grounds its combat in strafe-heavy gameplay with ...
Doom: The Dark Ages takes a decade of learning and combines it with the grounded, strafe-to-aim movement of the original 1993 video game.
Melee weapons include your trusty ol' gauntlet, as well as a ball-and-chain-like weapon. Combine that with the shield saw, ...
The Dark Ages' brand-new gameplay reveal, with extra insight on revamped glory kills and shield from developer id Software.