The director of ICO and Shadow of the Colossus Fumito Ueda speaks about creating games as an intensely personal player experience, and considering games as an artform. This week we feature great demos ...
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
GameSpot may get a commission from retail offers. ICO is the first-party Sony title that has gotten the least amount of attention from the North American media. Ironically, it is perhaps the console ...
Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This column was contributed by Ovosonico founder ...
An avid gamer from a young age, Shane's first experience with interactive entertainment was with the N64 back in 1998. After picking up one of those absurdly shaped controllers, and taking control of ...
The director behind ICO and Shadow of the Colossus believes the days of creating new and innovative gameplay mechanics "has already passed". In an interview with To a T and Karamari Damacy creator ...
In a ten-year-old interview with the Guardian, Elden Ring director and creator Hidetaka Miyazaki credited the early-2000s PlayStation 2 game Ico as having an incredible impact on his life, ultimately ...
New gameplay footage of The Ico & Shadow of the Colossus Collection made its way online this morning. Posted by GameTrailers, the videos demonstrate the high-definition versions of both the two titles ...
The Ico and Shadow of the Colossus Collection was developed by Team Ico. Bluepoint Games assisted with the high-definition ...
New gameplay footage for theIco & Shadow of the Colossus Collection, have found its way online. The videos show the HD versions of both of the games, which are set to release on single-disc collection ...