Putting some of the best local models to the development test ...
Shadow of the Colossus and Ico creator Fumito Ueda’s new game Gen Atlas (née Project Robot) started with a simple idea: big ...
Claude, Gemma4, a few Excel sheets, and vibe-coded duct tape ...
Lucas Kloberdanz-Dyck is a writer for Collider. He grew up creating lists, stories, and worlds, which led to his love of anime and video games. He attended Sheridan College where he earned an Honours ...
I am a vaccine-immunology researcher and, since childhood, an enthusiastic (but mostly talentless) amateur gamer. I have an enduring love for the text-based adventure games I played in the 1980s, as ...
One of Escape From Tarkov's top devs has left Battlestate Games. Lead Game Designer Jean Tyulegenov revealed on Twitter that, after nearly a decade, his time at the studio had "come to an end." Though ...
Peter Perla, the late sage of modern wargaming, explained how wargames facilitate proofing through what he called the “cycle of research.” The cycle is the sum of wargaming, exercises, and analysis, ...
A clump of human brain cells can play the classic computer game Doom. While its performance is not up to par with humans, experts say it brings biological computers a step closer to useful real-world ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive. Horizon Forbidden West - Steam ...
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...
BUFFALO, N.Y. (WIVB) — The Richardson Olmsted Campus represents an architectural and scientific feat in the Buffalo landscape. Designed by architect Henry Hobson Richardson and landscape architect ...
Wizards of the Coast has hired longtime Dungeons & Dragons writer James Haeck as a senior game designer, bringing one of 5th edition’s most prolific contributors fully in-house as the D&D team ...